as a first step, find the pinout of the various ICs (CIA/CPU/VIC/SID) eg in c64-wiki ... and measure VCC, it should all be 5V. if that is OK, you may want to check the ICs in another C64 perhaps
Posts by Tobias
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Don't Panic. Please wash hands.
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My assumption would be its basically a HUB, so it should work. The complete lack of information on what it actually is seems a bit questionable though.
Please understand though that we can not guarantee anything for random products that we do not know
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The address is correct (there is only one)-
Include a short note that explains the problem, and a reference to this thread. We can identify the board via the sticker on the board, indeed Including the power supply is a good idea, perhaps its just that that is faulty.
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press a key on the terminal, then it will spit out some info. or just start the terminal before powering on the MK2
for a first check, i'd remove all the ICs, the board should power on (blinking LED) and you should see the remote control menu. if that works, try again with the ICs
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Ok, i can reproduce it. I think this is related to the not-yet-perfekt emulation of VICII sprite collisions. Unfortunately there is nothing you can do about it, besides waiting until Peter fixed it
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Eeks, that powersupply will not work, you need at least 1A (1000mA) at 12V
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The ICs are all fine. Please double-check that they are inserted the right way (notch to lever).
Then, please use the remote control menu and paste the chip info here, the numbers may tell something
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The Baudrate in Teraterm should be 19200 (generally when you get garbled text like this in a serial terminal, chances are the baudrate is wrong somewhere)
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It has been a while since i played this game Could you give me some detailed instructions on how to reproduce the problem, please?
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Are you saying the 1541U will display something when you insert it? That means the CPU, the memory, the PLA, the clock, the VICII is all working. Probably unlikely the board is at fault then
Are you sure you inserted all ICs the right way around? And are you sure they do all work? the CIAs in particular...
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That's basically "how to use Amiga" then You might be able to find some scanned manuals on the web?
As for games, which come on "disk" (.adf files), you just "insert" them into the drive, then reset the emualted amiga - and it will run.
Workbench has to be installed on a harddrive image... the general recommendation for that is to use WinUAE to create the image and do the install, and then move over the result to your sd card to use in minimig.
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ewww ,well. "are you sure you inserted the ICs the correct way around? (the "notch" must point to the side of the socket with the lever)" - you managed to put all of them the wrong way around. (also you need a second CIA)
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this is likely caused by bad contact of the chips in the sockets. carefully wiggle the ICs in question sideways in the socket with the lever closed (or half open) to "scratch" the pins a bit, that usually makes it work.
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are you sure you inserted the ICs the correct way around? (the "notch" must point to the side of the socket with the lever)
as for the garbage in the terminal.... is the baudrate correct? (select 19200Baud, 8N1)
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You're welcome
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Ah yes, i forgot about this... you can also hold "1" at startup to reset to defaults... the vic-sync stuff doesnt work with many monitors, since that produces a quite non standard output (cant do anything about that).
is the keyboard connected to the right connector of the breakout cable? also make sure its connected when powering on the chameleon. other than that, any ps/2 keyboard should work. perhaps the power supply is the problem (although unlikely, but perhaps try another if you have one)
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power off the chameleon, press and hold "4" on the keyboard, power on the chameleon, wait a few seconds, release "4" -> it will start up in 640x480@60Hz. now go to settings and save the settings. remember it will go back to 800x600@72Hz if you restore default settings.
that said, it would be nice if you could tell which monitors you have there that do not work with 800x600@72Hz - thats one of the most common VGA modes...
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i don't think such patches exist - a tcp/ip stack is rather huge, it would require more than just a patch (basically a rewrite) for most BBS software,.
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no and no this is one of the things we will address with the C64R MK3