Has anybody managed to get 8bit Slicks working with the RRnet3 when fitted inside a Chameleon V1? If so, what settings did you put in?
Thanks,
Steve
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Has anybody managed to get 8bit Slicks working with the RRnet3 when fitted inside a Chameleon V1? If so, what settings did you put in?
Thanks,
Steve
please elaborate what the problem is - iirc you dont need to setup anything, that game uses dhcp and then just works. what you need to do is enable rr-net in the chameleon config, of course. and possibly poke holes into the firewall of your router, and setup port forwarding, so the rr-net can access the internet.
As soon as I select Network the game hangs. Works in Vice with the same disk image.
I have clock port set to auto in the Chameleon config; do I need to do anything else to activate the RRnet?
when it is set to "auto" in the config, the rr-net will only be enabled if also retro replay is enabled
Aha! Excellent, thanks.
Do I have to use the built-in Retro Replay image, or can I use the newer 3.8q from CSDB.dk?
you can use whatever ROM image you want
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