Display MoreI have studied C64 image generation and reproduction long enough, and on enough monitors, to say with confidence: Yes, there is some horizontal blur. Always. Inevitable. No matter what monitor, no matter what type of connection. For Y/C in PAL on the C64 it is about one pixel for Y and around 3 pixels for C. It is exactly the reason for why RGB/Scart was introduced - it significantly reduces this blur.
But we have to be careful with the terminology here - ghosting isnt horizontal blur. Horizontal blur isnt the problem here, ghosting is.
This is with 1280x1024 at 50Hz (with vic sync). For some reason the colors look really different on this image than they do when i look at the monitor (most notable the dark blue). The smearing on the vertical "bars" on the bridge seems much more apparent on the picture than when i look at the monitor too. No idea why this would be the case, perhaps because everything appears much brighter on the Picture than it does when looking at the monitor.
Here is another with different camera settings, this looks better (but still not accurate):
Even if it's hard to show stuff like this in pictures, these pictures clearly shows the shadows/ghosting on the right side of the characters. In real life this shows very clearly. They are clearly visible. It's like 2, 3 or even 4 ghost trails on the right side of the characters.
I cannot dispute your studies about C64 image generation. Because I don't have the knowledge.